Wallpaper

[QD] Drift Net 🐟🐡

5% OFF

5,7006,000

/month

Login

FREE

Trial

/3 Hours

Login
Package Image 1

Drift Net Area

Thursday, 10:55:05 AM

Friday, April 18, 2025

QuackDuck

v2.83

Skilling

Monthly

On Sale

Free Trial

Overview

Sets up nets 🎣Chase fish 🐟 Automatic banking🏦 Configurable🛠️and powerful🔥

Skills

    Skill Icon
  • Fishing - Level 47
  • Skill Icon
  • Hunter - Level 44

Quests

    Skill Icon
  • Bone Voyage - Fossil Island access

Items

    Skill Icon
  • 200 Numulites or Permanent Access

  • Skill Icon
  • 1+ Drift Net

  • Skill Icon
  • Diving Apparatus and Fishbowl Helmet.

Requirements

Version 2.83

Thursday, 10:55:05 AM

- plugin wont auto disable if it encounters network errors. three (3) retry attempts. instead of 1 (one) let me know if it still randomly disables. It may be related to an auth issue.

Version 2.82

Sunday, November 30, 2025

- fixed logic where it would not retry withdrawal at Annette even though she has nets available.

Version 2.81

Saturday, November 8, 2025

is published not working

Version 2.8

Friday, November 7, 2025

- Full changelog -> https://discord.com/channels/698576445462806690/1364240342530130062/1436401122737782826

Version 2.7

Monday, September 8, 2025

Full changelog here -> https://discord.com/channels/698576445462806690/1364240342530130062/1414654890231201924

Version 2.61

Saturday, September 6, 2025

- it will now interact with annette again after running out of nets, if annette has no nets it should resurface and check the bank.

Version 2.6

Saturday, September 6, 2025

- Now uses GameTick for Net Harvesting - no more idiling around after harvesting/setting up nets. - If 2 nets are needed to be done - it will harvest a net, set it up and then do same for next for efficiency. demo of update: https://streamable.com/p2buty

Version 2.5

Friday, June 13, 2025

Slow delay when moving from Collecting/ Herding fish to HarvestingNets. Slow delay when Harvesting a net Slow delay when setting up a net after harvesting. session terminated external_issue should be resolved, moved the heartbeat to a GameTick op (...cont)

Version 2.4

Monday, June 2, 2025

- Run Energy toggle when herding fish. - Analytic API changes.

Version 2.3

Sunday, June 1, 2025

- Added Analytics/Statistics Service Support (https://quackduck.dev/dashboard) for more information. - Fixed Widgets not being detected properly and causing early triggerrs.

Version 2.2

Thursday, May 22, 2025

https://discord.com/channels/698576445462806690/1364240342530130062/1374886253870321694 -> For full changelogs view the discord channel message.

Version 1.2

Monday, May 19, 2025

- added custom equippables (use graceful now 🏃💨) - fixed bug where flippers not equipping.

Version 1.1

Sunday, May 18, 2025

- Moved all keypresses/widget GameVarbits related code to ClientThread. Hopefully stops silent hanging issue. - Annette detects count of unnoted drift instead of 1. - Bank will no longer try to withdraw flippers even when not have it. - & More misc.

Version 1.04

Friday, May 16, 2025

- wont target the last 2 same fish - failsafe to setup nets when collecting fish.

Version 1.03

Friday, May 16, 2025

- closer to net priority over player.

Version 1.02

Friday, May 16, 2025

- added back numulite checks/withdraws.

Version 1.01

Thursday, May 15, 2025

- corrected Flippers Item ID - withdrawing Flippers is more consistent with other equppables. - corrected issue with trying to interact with the bank too soon when going to the island before diving. (accounting for screen fade in/out).

Version 1.0

Friday, April 18, 2025

- Initially Published

Changelogs