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[QD] Drift Net 🐟🐡

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Package Image 1

Drift Net Area

Monday, September 8

Friday, April 18

QuackDuck

v2.7

Skilling

Monthly

Free Trial

Overview

Sets up nets 🎣Chase fish 🐟 Automatic banking🏦 Configurable🛠️and powerful🔥

Skills

    Skill Icon
  • Fishing - Level 47
  • Skill Icon
  • Hunter - Level 44

Quests

    Skill Icon
  • Bone Voyage - Fossil Island access

Items

    Skill Icon
  • 200 Numulites or Permanent Access

  • Skill Icon
  • 1+ Drift Net

  • Skill Icon
  • Diving Apparatus and Fishbowl Helmet.

Requirements

Version 2.7

Monday, September 8

Full changelog here -> https://discord.com/channels/698576445462806690/1364240342530130062/1414654890231201924

Version 2.61

Saturday, September 6

- it will now interact with annette again after running out of nets, if annette has no nets it should resurface and check the bank.

Version 2.6

Saturday, September 6

- Now uses GameTick for Net Harvesting - no more idiling around after harvesting/setting up nets. - If 2 nets are needed to be done - it will harvest a net, set it up and then do same for next for efficiency. demo of update: https://streamable.com/p2buty

Version 2.5

Friday, June 13

Slow delay when moving from Collecting/ Herding fish to HarvestingNets. Slow delay when Harvesting a net Slow delay when setting up a net after harvesting. session terminated external_issue should be resolved, moved the heartbeat to a GameTick op (...cont)

Version 2.4

Monday, June 2

- Run Energy toggle when herding fish. - Analytic API changes.

Version 2.3

Sunday, June 1

- Added Analytics/Statistics Service Support (https://quackduck.dev/dashboard) for more information. - Fixed Widgets not being detected properly and causing early triggerrs.

Version 2.2

Thursday, May 22

https://discord.com/channels/698576445462806690/1364240342530130062/1374886253870321694 -> For full changelogs view the discord channel message.

Version 1.2

Monday, May 19

- added custom equippables (use graceful now 🏃💨) - fixed bug where flippers not equipping.

Version 1.1

Sunday, May 18

- Moved all keypresses/widget GameVarbits related code to ClientThread. Hopefully stops silent hanging issue. - Annette detects count of unnoted drift instead of 1. - Bank will no longer try to withdraw flippers even when not have it. - & More misc.

Version 1.04

Friday, May 16

- wont target the last 2 same fish - failsafe to setup nets when collecting fish.

Version 1.03

Friday, May 16

- closer to net priority over player.

Version 1.02

Friday, May 16

- added back numulite checks/withdraws.

Version 1.01

Thursday, May 15

- corrected Flippers Item ID - withdrawing Flippers is more consistent with other equppables. - corrected issue with trying to interact with the bank too soon when going to the island before diving. (accounting for screen fade in/out).

Version 1.0

Friday, April 18

- Initially Published

Changelogs